awesome idea, decently executed
I really like the concept of a full out rpg in flash form. I'm not sure if your implementation was the best but it works. My biggest gripe is the control scheme. Making the mouse the main selection tool is a big mistake. It makes selection slow and cumbersome. I think that this will however get the ball rolling for some serious work on online rpg's that are long and could be constantly added to. it's a big difference from the open ended, un-involving world of something like ragnarok. Having a good story is a good idea. I'm willing to help if you need it on the next one, because this is something I can get behind.
zipperfish always delivers the goods
i gotta say this thing is sweet. alot of the 13 year old graphics whores on here wouldn't get many of them right, but it brings a fond memory to my eyes. should put on some more questions. maybe a speed round. only complaint is that the mario was pretty bad.
this info is already on the site, odds are this will get lost in the mish mash of other tutorials, or people just won't watch it. it was well done and covered all the bases, i just doubt it will be seen much
But you see, noobs dont go on the FAQ, they go aroudn the fourm going, 'Zomg what do i do' then you can tell them to go on a tutorial, other then go on the FAQ, it will be less confusing for them
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