awesome idea, decently executed
I really like the concept of a full out rpg in flash form. I'm not sure if your implementation was the best but it works. My biggest gripe is the control scheme. Making the mouse the main selection tool is a big mistake. It makes selection slow and cumbersome. I think that this will however get the ball rolling for some serious work on online rpg's that are long and could be constantly added to. it's a big difference from the open ended, un-involving world of something like ragnarok. Having a good story is a good idea. I'm willing to help if you need it on the next one, because this is something I can get behind.